mNo edit summary |
mNo edit summary Tag: Visual edit |
||
(3 intermediate revisions by the same user not shown) | |||
Line 4: | Line 4: | ||
|image = [[Image:ShiningSoulEUFront.jpg|250px|European boxart]] |
|image = [[Image:ShiningSoulEUFront.jpg|250px|European boxart]] |
||
|caption = European boxart |
|caption = European boxart |
||
− | |developer = Nextech, [[Grasshopper Manufacture]] |
+ | |developer = [[Nex Entertainment|Nextech]], [[Grasshopper Manufacture]] |
− | |publisher = |
+ | |publisher = [[Sega]], [[Infogrames Entertainment|Infogrames]], [[Atlus]] |
|distributor = |
|distributor = |
||
− | |designer = Akira Ueda |
+ | |designer = [[Akira Ueda]] |
|series = ''Shining'' |
|series = ''Shining'' |
||
|engine = |
|engine = |
||
+ | |released = March 28, 2002 |
||
− | |released = <small><sup>JP</sup></small> March 28, 2002<br><small><sup>EU</sup></small> March 7, 2003<br><small><sup>NA</sup></small> September 16, 2003 |
||
− | |genre = Action role-playing game |
+ | |genre = Action role-playing game |
|modes = Single-player, multiplayer |
|modes = Single-player, multiplayer |
||
|ratings = OFLCA: G8+<br>ESRB: E |
|ratings = OFLCA: G8+<br>ESRB: E |
||
Line 19: | Line 19: | ||
|input = Buttons |
|input = Buttons |
||
}} |
}} |
||
+ | '''''Shining Soul''''' is an action role-playing video game for Game Boy Advance. It was initially released on March 28, 2002. The game was directed by [[Akira Ueda]], developed by [[Nex Entertainment|Nextech]] and [[Grasshopper Manufacture]] and published in different regions by [[Sega]], [[Infogrames Entertainment|Infogrames]] and [[Atlus]]. The Entertainment Software Rating Board rated the game E for cartoon violence. |
||
− | + | ''Shining Soul'' is notably the first video game developed by Grasshopper Manufacture released to English-speaking audiences, although neither they, nor Nextech, were credited for designing it. On their website, Grasshopper deliberately withholds the title of ''Shining Soul'' from their resume. While the game is vaguely listed in both Japanese and English, they only take credit for a Game Boy Advance title released on March 28, 2003, leaving both the game's name and its publisher undisclosed.<ref name="GHMSheet">[http://grasshoppermanufacture.com/ghmcompany.html GRASSHOPPER MANUFACTURE > company]. Grasshopper Manufacture. April 2009.</ref> They do however take responsibility for ''[[Shining Soul II]]'', and in a June 2006 interview with [[SUDA51]], the Grasshopper CEO confirmed his team did in fact work on ''Shining Soul''.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=9544 Feature: 'Suda51 on Wii, Contact and 'Crazies''<nowiki/>'']. Frank Cifaldi. Gamasutra.com. June 1, 2006.</ref> |
|
− | |||
− | It is worth noting that ''Shining Soul'' was the first video game Grasshopper Manufacture developed to be released to English-speaking audiences, although neither they, nor Nextech, were credited for designing it. On their website, Grasshopper Manufacture deliberately withholds the title of ''Shining Soul'' from their resume. While the game is vaguely listed in both Japanese and English, they only supply that it is a Game Boy Advance title released on March 28, 2003, leaving both the game's name and its publisher undisclosed.<ref name="GHMSheet">[http://grasshoppermanufacture.com/ghmcompany.html GRASSHOPPER MANUFACTURE > company]. Grasshopper Manufacture. April 2009.</ref> They do however officially confirm working on the game's sequel, ''[[Shining Soul II]]'', and in a June 2006 interview with Grasshopper CEO [[Goichi Suda]], Suda confirms that his team did in fact work on ''Shining Soul''.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=9544 Feature: 'Suda51 on Wii, Contact and 'Crazies'']. Frank Cifaldi. Gamasutra.com. June 1, 2006.</ref> |
||
==Gameplay== |
==Gameplay== |
||
− | ''Shining Soul'' contains four main |
+ | ''Shining Soul'' contains four main character classes: Warrior, Archer, Dragonute and Wizard. Players traverse several dungeons, battling monsters using hack and slash combat. |
==Cover art== |
==Cover art== |
||
Line 37: | Line 36: | ||
Image:ShiningSoulJP2Front.jpg|Japanese Value Selection front |
Image:ShiningSoulJP2Front.jpg|Japanese Value Selection front |
||
</gallery> |
</gallery> |
||
+ | |||
+ | ==Release history== |
||
+ | * Japan cartridge – March 28, 2002 (Sega, AGB-AU2J-JPN) |
||
+ | * Europe cartridge – March 7, 2003 (Infogrames, AGB-AHUP-EUR) |
||
+ | * North America cartridge – September 16, 2003 (Atlus, AGB-AHUE-USA) |
||
+ | * Japan Value Selection cartridge<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=7703 Round-Up: GBA Value, In The Groove Loss, Xbox 360 AV]. Nich Maragos. Gamasutra.com. January 5, 2006.</ref> – February 2, 2006 (Sega, AGP-P-AU2J) |
||
+ | * Japan Virtual Console – March 9, 2016 (Sega, WUP-N-PC2J) |
||
+ | |||
+ | ==Other names== |
||
+ | * Japanese – シャイニング・ソウル (''Shainingu Sōru''), literally "Shining Soul." |
||
==References== |
==References== |
||
Line 43: | Line 52: | ||
==External links== |
==External links== |
||
;Official |
;Official |
||
− | * [http://shining-world.jp/soul2/ Official website] |
+ | * [https://web.archive.org/web/20110930232356/http://shining-world.jp/soul2/ Official website] |
− | |||
− | ;News |
||
− | * [http://www.gamespot.com/gba/rpg/shiningsoul/index.html ''Shining Soul'' at Gamespot] |
||
− | * [http://gameboy.ign.com/objects/017/017159.html ''Shining Soul'' at IGN] |
||
{{Grasshopper Manufacture}} |
{{Grasshopper Manufacture}} |
Latest revision as of 05:44, 12 February 2019
- "SS" redirects here. For the Soul Shell item, see Soul Shell.
Shining Soul is an action role-playing video game for Game Boy Advance. It was initially released on March 28, 2002. The game was directed by Akira Ueda, developed by Nextech and Grasshopper Manufacture and published in different regions by Sega, Infogrames and Atlus. The Entertainment Software Rating Board rated the game E for cartoon violence.
Shining Soul is notably the first video game developed by Grasshopper Manufacture released to English-speaking audiences, although neither they, nor Nextech, were credited for designing it. On their website, Grasshopper deliberately withholds the title of Shining Soul from their resume. While the game is vaguely listed in both Japanese and English, they only take credit for a Game Boy Advance title released on March 28, 2003, leaving both the game's name and its publisher undisclosed.[1] They do however take responsibility for Shining Soul II, and in a June 2006 interview with SUDA51, the Grasshopper CEO confirmed his team did in fact work on Shining Soul.[2]
Gameplay[]
Shining Soul contains four main character classes: Warrior, Archer, Dragonute and Wizard. Players traverse several dungeons, battling monsters using hack and slash combat.
Cover art[]
Release history[]
- Japan cartridge – March 28, 2002 (Sega, AGB-AU2J-JPN)
- Europe cartridge – March 7, 2003 (Infogrames, AGB-AHUP-EUR)
- North America cartridge – September 16, 2003 (Atlus, AGB-AHUE-USA)
- Japan Value Selection cartridge[3] – February 2, 2006 (Sega, AGP-P-AU2J)
- Japan Virtual Console – March 9, 2016 (Sega, WUP-N-PC2J)
Other names[]
- Japanese – シャイニング・ソウル (Shainingu Sōru), literally "Shining Soul."
References[]
- ↑ GRASSHOPPER MANUFACTURE > company. Grasshopper Manufacture. April 2009.
- ↑ Feature: 'Suda51 on Wii, Contact and 'Crazies. Frank Cifaldi. Gamasutra.com. June 1, 2006.
- ↑ Round-Up: GBA Value, In The Groove Loss, Xbox 360 AV. Nich Maragos. Gamasutra.com. January 5, 2006.
External links[]
- Official