- "SS" redirects here. For the Soul Shell item, see Soul Shell.
Shining Soul is an action role-playing video game for Game Boy Advance. It was initially released on March 28, 2002. The game was directed by Akira Ueda, developed by Nextech and Grasshopper Manufacture and published in different regions by Sega, Infogrames and Atlus. The Entertainment Software Rating Board rated the game E for cartoon violence.
Shining Soul is notably the first video game developed by Grasshopper Manufacture released to English-speaking audiences, although neither they, nor Nextech, were credited for designing it. On their website, Grasshopper deliberately withholds the title of Shining Soul from their resume. While the game is vaguely listed in both Japanese and English, they only take credit for a Game Boy Advance title released on March 28, 2003, leaving both the game's name and its publisher undisclosed. They do however take responsibility for Shining Soul II, and in a June 2006 interview with SUDA51, the Grasshopper CEO confirmed his team did in fact work on Shining Soul.
Shining Soul contains four main character classes: Warrior, Archer, Dragonute and Wizard. Players traverse several dungeons, battling monsters using hack and slash combat.
- Japan cartridge – March 28, 2002 (Sega, AGB-AU2J-JPN)
- Europe cartridge – March 7, 2003 (Infogrames, AGB-AHUP-EUR)
- North America cartridge – September 16, 2003 (Atlus, AGB-AHUE-USA)
- Japan Value Selection cartridge – February 2, 2006 (Sega, AGP-P-AU2J)
- Japan Virtual Console – March 9, 2016 (Sega, WUP-N-PC2J)
- Japanese – シャイニング・ソウル (Shainingu Sōru), literally "Shining Soul."
- GRASSHOPPER MANUFACTURE > company. Grasshopper Manufacture. April 2009.
- Feature: 'Suda51 on Wii, Contact and 'Crazies. Frank Cifaldi. Gamasutra.com. June 1, 2006.
- Round-Up: GBA Value, In The Groove Loss, Xbox 360 AV. Nich Maragos. Gamasutra.com. January 5, 2006.