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This mod for No More Heroes 2 is meant to be way more bloody, gory, and horrific in shock value. It is also meant to allow player customization, and give features that were from the original No More Heroes.

FeaturesEdit

Battle FeaturesEdit

  • Dark Side Modes can be set to activate different versions.
  • Dark Side Mode now has a special gauge activation gameplay mechanic that's linked with the Ecstacy Gauge.
  • Beat Attacks can be charged. Parrying attacks will also allow Beat Attacks to become heavy hitting counterattacks.
    • High Charged Beat Attacks turn into heavy winded punches.
    • Low Charged Beat Attacks turn into heavy hitting spin thrust kicks.
  • Parrying can be done for opponents attacking from the back. Activates Dark Step.
  • Camera shakes upon explosions and ground tremors caused by attacks from Travis.
  • Suplexes feature a new SFX of bone being crushed and cracked apart with an emphasis on the thud of flesh and bone hitting the ground.
  • All Beam Katana pins are much like the first game, spinning and plunging into an opponent's body with a sharp landing. Travis says a victory quote no matter what Beam Katana he uses.
  • All dismembering and decapitating shows explicit features of gore and body parts; corpses will feature textures of dissection and if the gut or brain is ever targeted, bowels and entrails will spill out as according to the cut. Corpses "explode" to show full death but will remain, akin to the corpses found in Destroyman's boss arena in the first No More Heroes.
  • Enemies will now have a "Bone Gauge", where it represents their body's resilience and durability. Through all attacks, the Bone Gauge will deplete, and when it reaches empty, the enemy becomes extremely injured to the point of debilitation and wear. This replaces and upgrades the Endurance Value found in the original game.
    • Effects onto the body as a result of beatings and attacks will differ from the front and back of the enemy and position. Attacks do not have to be specifically High or Low; splash damage allows for simultaneous target.
    • Front Bone Gauge:
      • High aimed attacks go for their stomach, face, and ribs. As it empties, enemies do weaker damage, have more inaccurate attacks, and stumble in pain. Attacks will be interrupted by spasms of bodily pain and will get enemies to trip over stumbling. When it empties, enemies are put into the Brutalized state.
      • Low aimed attacks go for their legs and groin. As it empties, enemies slow down due to pain in this area of the body. When it empties, enemies can only crawl and slog around in fear and repeatedly crumple in futile attempts to stand up.
      • Groin has a special hitbox and gauge. If the groin hitbox is hit, they will automatically be tossed out of their attack frame and invincibility mode. As this gauge empties, it reduces the defense of the overall lower body and gets the opponent to stumble more due to pain. Should this gauge empty, the enemy will go into a Special Groin Brutalized status where they will be thrown into a massive vulnerable state for a period of time as they recover from the shock of the attack; in addition, defense is near gone in this state, can only slog in an extremely slow walk, and will feature all effects of pre emptied damage effects applied to High Bone Gauge. Is a hidden feature.
    • Back Bone Gauge:
      • High aimed attacks go for their nervous system and spine. When it empties, enemies are permanently paralyzed on the ground. They also cannot get up for the duration of the game and can only twitch in pain.
      • Low aimed attacks go for their backs of their legs, pelvis and buttocks. Empties at a faster rate than front low body area. As it empties, enemies gain random chances of tripping and falling over during actions. When it empties, enemies are limited to only one frame of action before they fall over and are lamed for the rest of the game.
  • If an opponent is on the ground, Travis can stomp or kick them, and this can greatly remove Bone Gauge massively. This differs in that his attacks are animated more brutally and forcefully, with the sound of something popping or cracking. Travis will perform different attacks as he is maneuvered around and facing different parts of the enemy's body. Brutal attacks are made when holding down the Beat Attack button on downed enemies.
  • A new enemy status called Brutalized. Brutalized enemies gain their status from having their Front Bone Gauge depleted and having their health depleted; though they act in balance to cause the status, which ever comes to zero gets them brutalized instantly. Enemies in this state cannot attack and merely flop around and act dully in pain; actions during the course of this involves them merely getting up, incompetently dropping their weapons, stumble in a weak dazed stupor, groan in miserable helpless agony, and drag their limp bodies around slowly in pain. Randomly, they will fall to the ground and pass out in unbearable grievance. Being brutalized also gets them to be afraid a lot more easily as well. If they are attacked, they have a lowered defense and will automatically be subject to Dark Rush.
  • Travis can bum rush into an enemy's vulnerable frame when they are targeted along with pressing the Beat Attack Button, when their health is lowered to zero and with any Beam Katana attack that is either the first or last attack frame in a combo, or segwayed out of a Death Blow with the Beat Attack button. This activates Dark Rush, which is a QTE mechanic featuring Travis ruthlessly beating up the enemy in slow motion. During the time Travis is brutalizing the opponent into submission, players can manually activate different finishing moves, including fatalities and suplexes to their liking and choice. Should Travis not act in time to do anything, the enemy will have their health Bone Gauge severely lowered, and be stunned or brutalized upon getting up.
  • Different Dark Rush Animations:
    • Clutching the back of their head and forcing his fist into an enemy's mouth
    • Delivering a sideways punch to their face, tall/fat enemies find him punching their ribs
    • Performing a double handed fist hammer haymaker onto an enemy's back
    • Performing a front kick into an opponent's groin
    • Forcing them down as he knees them in the face
    • Performing a roundhouse kick to their face; if they are tall/fat Travis performs a jumping roundhouse kick
    • Slamming his fist in an uppercut to their chin and jaw area
    • Administering a heavy shocking blow from the Beam Katana
    • Slamming them face down onto the ground
    • Stomping on them
  • Enemies gain a tired stance the more they are damaged, and the lower their health is.
  • Enemies have a greater degree of pain and injury animations:
    • Low Beat Attacks are now made to appear as if they target the groin as well
    • Being hit by a Beat Attack when health gauge is low can cause either puking for Low Beat Attacks, or greater stumbling for High Beat Attacks
    • Being hit by a Beam Katana: Shock spasming, being overwhelmed by voltage
  • Later in the game, enemies will sometimes have on hand Cocaine or PCP to snort up. This will get them to be somewhat more invulnerable to Stun and Stopping power attacks, and removes their Front Bone Gauge, but if their Back Bone Gauge is emptied, this will render them helpless. If they take five to three total hits of their drug of choice, they will die instantly due to overdose by large amounts (they are not recreationally using the drug). Travis will not get any money from these deaths.
  • Debris in the stages as the result of battle damage will remain; enemies can lose more health and bone gauge should they land into it.
  • Dead bodies lay about on the ground. More corpses in the area gets enemies scared quicker.
  • Deathblows are also dependent on the stance the player takes.

Enemy DeathsEdit

  • Blueberry Cheese Brownie will now cause enemies to explode into entrails and chunks of meat.
  • Deathblow Animations differ on the stance, as they now target different points of the body.
    • High will feature cuts and slashes to the head and shoulder area. For Large Mooks, these attacks will feature Travis jumping high to get at their heads.
    • Low will feature cuts and slashes to the body and waist. For Normal Mooks, these attacks will see Travis be able to dismember the enemy at the waist.
  • Blood Berry Deathblows - Though still a handy and trusty weapon, the Blood Berry is possibly one of the worst in terms of pain to die by, due to its rather "blunt" like emissions and output. Still able to cut however, its damage is more like akin to being cut with a welding torch, with some flesh torn apart and some flesh attached by cauterizing the person alive.
    • High Down - Performs the somersault slash, causing the foe to tear apart with a small delay after impact.
    • High Up - Performs the uppercut slash.
    • High Right - Performs the roundhouse slash.
    • High Left - Performs a more powerful version of the Leaping Slash gained from Jeane's training, chopping off the mook's head from the temple.
    • Low Down - Performs the roundhouse leaping slash from the first No More Heroes.
    • Low Up - Performs a mighty upwards slash that cuts apart the foe with a delay; inspired by a deathblow featured from the beta of the first No More Heroes.
    • Low Right - Rushes in and slices apart the foe at high speed, who then dies at a delay; inspired by the trailer/battle against Helter Skelter from the first No More Heroes.
    • Low Left- Spins the sword above his head and mightily slashes downwards left; inspired by the crash landing killing intro to Death Metal's Mansion in the first No More Heroes.
  • Tsubaki Deathblows - To become true to its meaning of an undignified, and disgraceful death amongst its symbolism to samurai, Tsubaki Deathblows make up for their low stopping power with some of the greatest and coolest, but sickest and humiliating deathblows seen in the game.
    • High Down - Travis propels himself in a jumping spinning somersault, and cuts downward. As the cut's effect takes hold, the foe stumbles before coming apart with slashes made horizontally as the result of Travis performing his somersault.
    • High Left - Travis performs a spinning sword trick, and lashes into their right base of the neck. As he does however, the Tsubaki MK-III multiple beam blade feature activates, and cuts into them. Immediately, the foe is then diced apart.
    • High Right - Travis cuts right in a draw slash, and dismembers apart the foe, arms and all onto the floor from the base of the ribs.
    • High Up - Travis immediately spins around, and slashes upward. During the spin, the Tsubaki MK-III multiple beam blade feature activates. The foe falls to the floor split in two and their arms cut off.
    • Low Up - Travis performs a fast rising slash; as the opponent is cut into two, a questionable reddish liquid pours out from the wound from the pelvis as they flail and struggle to live after that attack. They fall onto the floor split in half.
    • Low Left - Travis performs a spinning sword trick, but instead comes to lash into the opponent's waistline into their upper right thigh. As the cut lands, the opponent's upper body begins to sporadically fall apart, with their weapon arm falling off by the hand and into where their entire body spills its contents, before they fall over due to their torso not being able to hold their center of gravity anymore.
    • Low Right - Travis slashes a swift right; as the cut is executed, the enemy's belly immediately is diced into several pieces, before their spine eventually falls apart in the process.
    • Low Down - Travis reactivates the Tsubaki MK-III multiple beam blade feature, and wields his beam katana upright in Hasso no Kamae/Moku no Kame stance. Travis then slashes down valiantly, and as the foe is struck, they stumble before falling apart split vertically across their body in slabs.
  • Peony Deathblows - As a result of the massive force behind each blow because of the weapon's dynamics, their deathblows often feature opponents getting ripped apart along with a cleaving blow, with entrails flying everywhere.
    • High Right - Travis batters up and rends the enemy flying; sees entrails still connected to body ripped along with the body flying.
    • High Up - Travis leaps up and spin slashes the enemy's head; sees the spine connected still, and body flies along with the head, before landing far from the execution spot.
    • High Left - Travis makes a heavy swing left to finish off the enemy; as the beam katana hits, the enemy's body is sent immediately flying left as their head region of the body is battered into chunks as it is cut in half.
    • High Down - Travis somersaults and smash slashes the opponent into the floor; sees the opponent crushed into a bloody pulp with their entrails and mashed flesh splattering in a wide vicinity.
    • Low Right - Slashes apart foes at the waist normally with an intense draw cut slash; death animation for Roided Mooks happen to normal Mooks as well.
    • Low Left - Slams a diagonally downwards left slash that smears the enemy into the floor and rips open their belly.
    • Low Up - Slams the Peony's beam into the ground as he is performing an upwards slash, creating an energy explosion that destroys their lower body belly button on down and send their remains flying.
    • Low Down- Raises up the Peony in Hidan no Kamae/Hi no Kamae, before slamming down the blade. The force of the swing crushes the neck of the victim, before the entire body prolapses and is mashed inward, sending out blood through the anus. As the blade makes it to the ground, the cut is then administered. The mook is then on the ground, as if sitting and is grossly crushed and split in two.
  • Fatalities
  • Standard Additions
    • Live Quick, Die Mangled - Large mooks see Travis zooming by, having made huge gashes in their back and sacrum pelvis. As they kneel down and are unable to move their bodies, Travis swings by, and brutally twists off their bodies into two with their arms before tossing their corpse far away.
    • Pig Gutter - Fat enemies clutch at their belly as Travis stabs through and carves downwards. Travis then forcibly pulls away, getting their intestines to fall out, before Travis forces them onto the floor and jams the beam katana into their mouth before ripping it out of their skull.
    • Tough Motherfucker Killer - Travis makes a quick slash to the neck, gashing it open. As they clutch at their wound in pain and fear, Travis comes behind them and proceeds to rip off their head by force.
    • Gaki Killer - From behind, Travis sticks the beam katana in at the stomach portion of the spine, before forcing it down to the pelvis. As he finishes, Travis then pulls at at the mook's head, and then kicks hard at the back wound, which sends the mook's entrails everywhere in front.
    • Electro-Dice-A-Cution - Travis impales them up the rectum with a charged beam katana and holds them up in the air. As they flail, the electricity arcs generated by the beam katana cuts off multiple parts of the body before everything rains down entrails and blood.
    • Grave Digger - Travis palm thrusts and immediately forces down the mook by the forehead to have them land on the back of their head. As they are taken by surprise, Travis holds his katana in a two handed thrusting form and then uses it in a motion akin to a shovel, as it rips at the mook's body. Travis ends his spree as the opponent fails to move upon not being alive.
    • Poke of Death - From behind, Travis pokes at the opponent's pelvis, paralyzing them at the legs. As they scream and realize what is going on, Travis pulls them by the hair and makes each poke gradually to the neck, to where he proceeds to forcibly pull off their head while they are still alive.
    • Inescapable Demise - Travis hocks off both of the opponent's arms. As they bleed to death, Travis then jams his beam katana into the mook's throat, and rips it out of their skull, leaving them to die slowly.
    • Fuckhead Face Carving - Travis clutches at the opponent's hair or scalp, before jamming his beam katana into the opponent's temple to get them to stop resisting. He then proceeds to carve out their face, slams their corpse down on the ground by their head and crushes their skull on the floor, splattering and spilling out its contents.
    • No Country For Chickenshits - Applicable to Gunmen. From behind, Travis jams his beam katana and skewers it into the weapon forearm of the foe to where it juts out from the knuckle of the hand. As the mook is in pain and terror helpless, Travis then directs the arm to point at the mook's head, and triggers a charge, causing the nerve of the arm to fire off the gun into the mook's head and brain; as soon as the gun fires off, Travis then thrusts in the mook's arm in further to poke their brain and push away the corpse, before triggering the charge to cause the resultant gun and energy to blow off the mook's head.
    • Here's Travis - Unknowningly from behind, Travis hocks off the opponent's arms. In their surprise, Travis then stabs them in the head, runs the Beam Katana downwards and busts in from their dead body, sending blood and entrails all over.
    • Ass to Mouth Treatment - From behind, Travis clutches at an opponent's shirt, and dismembers them from the torso with his beam katana. Kicking the legs forward, Travis holds the legs with his foot planted in the ground, then drives the upper half of the opponent's body face first into their own ass. Travis then cuts at the corpse in two vertically to ensure the death of the mook and to slice open where the head meets the rectum, leaving their contents to mix.
    • Off With Your Head - From behind, Travis slashes across the neck to paralyze the enemy. As they are helpless kneeling on the floor, he then stabs the opponent through the back of the skull, and dashes across in a half clockwise circle holding the beam katana to rip off their head.
  • Blood Berry
    • This Is the Holy Sword - Travis proceeds to forcibly jam the Blood Berry straight into an enemy's spine from behind, starting from the base of the head. As he gets further into the enemy's spinal cord until it sheathes the blade, he hoists up the skewered enemy upwards before slamming them down to free his sword out of their mangled corpse.
    • Fucking Dog Food - Travis comes in from the side, hacking at the waist with a horizontal spinning slash. As the opponent is put off balance, Travis then returns to impale them upwards in the belly, before slamming them onto the ground and ripping out the beam katana with an upward swing, sending their intestines flying and splitting apart the rest of their body.
    • Fuckhead Bowling - Travis comes in to shove the Blood Berry up underneath the mouth of the enemy's head, and forces them to the ground. Mangling the enemy more, stepping on their arm for leverage, and shoving his weapon up to their brain and stem, Travis then lifts them up, readies a downwards curved slash, and slams them onto the ground, getting them to roll out as the beam splits open their face and flop forward dead.
  • Camellia
    • Mukuro Ikebana - Readying a forward dash, Travis rushes into the opponent. As he makes it behind them, the enemy experiences several curved slashes that end into their spine, grotesquely mangling their body. As each gash bursts open, the last one opens up at their skull, splitting it open.
    • Kusozashimi - Walking fearlessly up to an opponent, Travis readies his sword before cutting an immediate right. Before the enemy can realize what has happened, their muscles on their arms, and the flesh on their torso and thighs immediately fall off roughly diced, as they kneel in unimaginable pain and horrific agony as a filleted skeleton.
    • Zakosai Jusatsu Batsuzan - Travis comes close into the side of an opponent, before immediately slashing horizontally into the middle of their chest and cutting an upwards vertical slash into their spine. As Travis turns away, the opponent kneels as their entrails spill out and blood massively gushes out from their mangled heart.
    • Kusotaki Jigokumon - Travis chops upwards into the opponent from their groin. As the cut settles, Travis then diagonally cuts the opponent into two at the waist, leaving the opponent to dangle from the spine. Made to ensure the opponent falls back not far from the rest of their body, their spine snaps and they lay helpless on the floor, before the wound from earlier bursts open and dumps its contents onto their face.
  • Peony
    • Shit Sandwich - Approaching from the side, Travis hoists the opponent's arm up and pokes the opponent diagonally upwards from the belly under the rib. Left to bleed out helplessly and kneeling at his mercy, Travis then splits them apart at the side, getting their body's contents to spill out everywhere in front.
    • Immediate Cranial - Approaching from the back, Travis makes a small carve to the opponent's pelvis to paralyze them. Getting them to kneel, Travis then readies a greater upwards swing to smash open their skull to send their contents flying in pieces.
    • Zanmato Seimetsu Tenbatsuzan - Stumbling back and reeling in pain, the enemy is overwhelmed, before Travis immediately rushes in. Due to the nature of the Peony, Travis gets his ki to charge the blade immediately to 120% and then smashes downwards diagonally. As a crater appears where the enemy once stood, they fall mangled from the sky behind Travis, before they land in a gory explosion.
    • Dead Angle Heaven - As the enemy stumbles back, Travis aims for their weapon arm and rushes in sideways at a fast speed. Hitting the weapon arm, the entire limb immediately rips off at the shoulder due to pure force of speed and mass of the accelerated blade. As they yell and panic, Travis returns from the back with a head aimed slash that crushes their skull open.
    • Jigoku Ikazuchi Shugekisame - Stumbling back and reeling in pain, the enemy is overwhelmed, before Travis immediately rushes in. Going straight for the gut, Travis then impales them, and proceeds to slam the skewered enemy onto the ground several times, before charging the beam katana and spins for momentum, before flinging them off upwards into the distance. Moments later, the remains of the enemy fall out from the sky like rain.
    • Wrecker 11 - With deft speed, Travis proceeds to systematically aim heavy dull blows to the opponent's limb joints, hips, shoulder joints, spine, and neck column. As they lay helpless on the floor in a crude bridge, Travis then readies a downward slash to crush the contents of their ribcage and slash them in two.
  • Rose Nasty
    • Triple Bypass Head Surgery - Jumping in from behind, Travis jams in the beam katana from the top of the skull with the longer beam katana. As the mook is paralyzed, Travis then cross cuts with the smaller beam katana to decapitate the head, before ripping out the long beam katana through the front of the body, causing the head to fly off mangled.
    • Touchdown, Motherfucker - Done to big and large books. From behind, Travis jumps and jams in the smaller beam katana into the base of the neck by slashing it in at a steep enough angle to cut into the spine. As the mook is paralyzed, Travis then does this again from the opposite side with the large beam katana, and cuts in deep to section off the portion in a V cut. As the mook kneels on the ground, Travis then rips out the beam katanas and kicks at the portion containing the head, causing it to fly forward and land on the ground.
    • Headway to Hell - Travis forces an enemy onto the ground with a face aimed/solar plexus aimed lariat, and as their thighs flail, Travis then jams the bigger Beam Katana into their back as to get them to lay ass to mouth akin to the results of the Tiger Suplex and the Dragon Suplex. As the lay maimed and paralyzed in that embarrassing position, Travis uses the shorter Beam Katana to cut open the underside of the opponent's pants. For the finishing blow, Travis immediately kicks them in the head, forcing them face first into their buttocks and the beam katana meant to split them into two, seeing them roll, flip, and flop over into a desiccated corpse.
    • Revenge Served In Full - Exclusive to normal mooks. From the back, Travis slams in hard rabbit punches at the base of the skull aided with the guards of the Rose Nasty; upon the last punch, the mook flies forward, but Travis reaches in again at the nape of their collar to pull them back in and throw them onto the floor behind them to land them on the back of the head one last time to fully traumatize them. As they twitch and spasm as the result of their injuries, Travis then coldly cuts up on into the mook's crotch to vertically bisect them on the ground.
  • "Tiger" Cranberry Chocolate Sundae has new fatalities and upgrades:
    • Blood is more prominent.
    • Death animation for a laying enemy is more brutal. Travis swipes at the opponent's ribcage to render them helplessly injured, before swiping at the opponent's head knocking them nearly unconscious, all while ripping their throat out.
    • Enemies crawling for their lives can be pounced on. Travis snaps the enemy's back upon pouncing on them, and proceeds to rip their head off with his mouth.
    • Enemies pissing their pants in fear can be pounced on. Travis rips off their right arm before ripping out their entrails and clawing them apart.
    • Clawing has new effects depending on how the attack lands; opponent's entrails can be ripped out with a swipe. From the back, a swipe breaks the enemy's back and leaves them paralyzed.
  • Suplex Reimaginings
    • All suplexes feature Travis performing an act of "slingshotting" or readying his stance before accelerating fully to drop the foe onto their head or back of the head or upper half of their body. As to reflect the act of how suplexes can cause irreversible spinal and brain damage, mooks flail around and writhe more erratically as if they cannot control their bodies.
    • Dragon Suplex/Full Nelson Suplex - Travis rushes in from behind the enemy, looping his arms under their armpits and locking them at the back of their head in a seamless Full Nelson hold. As the enemy flails helplessly, Travis then readies leverage down and flips backwards, suplexing their head into the ground. With their skull cracked open and laying bent over, the beam katana then lands into their rectum.
    • Tiger Driver - Travis holds an upturned opponent in a butterfly hold. Shuffling out his legs, he squats over and readies a mighty jump, and flips over the enemy, to land them back first onto the ground. As he drives them into the floor, their spine shatters, leaving them paralyzed, before the beam katana lands directly into their chest. Essentially, this goes faster than the normal Tiger Driver.
  • "Brutal Suplexes"

Brutal Suplexes are throws that activate when the Bone Gauge is lower with mooks. These throws are more brutal in their dynamics, often involving throws with haphazardly grievous and fatal impacts onto various vital regions to break skull bone and cause paralysis by means of major harm to the neck and upper spine. They also differ in that execution of these throws give off more money than a normal throw.

    • Dragon Style Tombstone Piledriver - Based on the Tombstone Piledriver used on Ryuji. As the opponent is left reeling from an ulcer and painful groin malfunctions, Travis then uses their condition to hoist them by the ribs and facing them backwards. Running ahead, Travis then leaps up high and then piledrives them into the ground to smash their skull top first into the ground, breaking it open and jamming in the spinal cord.
    • Action Hero Tombstone Piledriver - Used against Large Roided Mooks. A variation of the Modified Tombstone Piledriver, this is used when the mook's body meter is low. As the enemy groans in pain, they lean over and clutch their stomach as if to throw up. Travis rushes in and punches them in the gut, and jumps to send them flying. During the start of the midair leap, Travis then uses the momentum of the punch to get them upside down, and as they land, he positions them to land on top of their head during the speedy fall to break their neck.
    • Botched Brainbuster Slam - Like the Brainbuster Slam, Travis bends himself and the opponent forward, as he positions himself under their arm and wraps his arm around their head. However, as he lifts them up and spins, Travis maneuvers his throw to ensure that the opponent lands headfirst, cracking their skull open and crushing the neck with their body weight. As they fall facefirst from the botched throw, they twitch and spasm before they die from their injuries, before they writhe in pain as the beam katana lands into their head and animates them to try and get up futilely.
    • Santa Muerte los Hurricarana - A variation of the Hurricarana where Travis clutches at their neck instead of the head with his legs to forcibly pincer their head to remain straight during the remainder of the attack. As he lands on his belly after the flip, the enemy lands on their head to purposely cause massive neck trauma and lays them out paralyzed, before they are forced to lay helplessly on the ground to witness face first the beam katana landing in between their eyes.
    • Mt. Fuji German Suplex - Travis punches the opponent on the back downwards, forcing them to squat near the ground. As they are overwhelmed, Travis then clutches them at the waist, before aiming a higher angle to purposely aim a top crown aimed head smash. As they lay out on the floor paralyzed on their sides, the beam katana lands onto their skull to pierce them execution style.
    • Giant Throw Headsmasher - Travis begins his animation for the Giant Throw; however, in a state of further rage, he instead gradually positions them higher and slams them onto the ground repeatedly during the spin, before using the hardest slam to help him toss them at a higher angle that kills them with pure high speed high altitude blunt force trauma as they land on their upper shoulders. Just to make sure they are dead, the beam katana lands into their body, animating their mangled corpse.
    • Guillotina Con Giro - Travis faces the opponent, and clutches them to perform a tilt a whirl spin quickly to flip them over. However, as he drops them down, the throw sees him land the opponent belly first onto his left knee with their upper body and head extended away from him. As they slam into the ground facefirst and are heavily overwhelmed by the trauma of the attack, the beam katana lands edge first into the ground onto their neck, chopping off their head.
    • DDT Piledriver - A combination of the Vertical Suplex and the DDT, Travis clutches the head of the enemy in a full frontal headlock. Instead of hoisting them up to land a suplex, he instead lifts them up and jumps into the air, before aiming a crown skull aimed head smashing sitout slam. Laying on their front, they twitch in pain and paralysis before the beam katana skewers their neck.
    • Rising Dragon Helldrop Suplex- Based off the suplex Travis used to finish off the shithead thug ringleader in the beginning of No More Heroes 1.5. Grabbing a downed enemy, Travis clutches them by the armpits. As he gets a good grip, he then suplexes backwards with all of might. As the suplex targets the head, the opponent then suffers massive fall trauma of brute force to the skull and brain. The beam katana lands into their forehead, which then gets them to futilely get up as their brain is electrocuted and maimed.
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