Evangelion Shin Gekijōban -Saundo Inpakuto- (ヱヴァンゲリヲン新劇場版-サウンドインパクト-, lit. "Evangelion New Theatrical Edition: Sound Impact") is a rhythm-action video game for the PlayStation Portable console.[1] It is an adaptation of the anime Neon Genesis Evangelion designed by Grasshopper Manufacture, and was published in Japan on September 29, 2011 by Namco Bandai, the first Grasshopper title released by this publisher since 2006's Samurai Champloo: Sidetracked, another rhythm game.[2]
Gameplay[]
Saundo Inpakuto features six different game modes.[1] These involve attacking angels by hitting notes to the beat, breaking through AT fields and retreat from battles.[2] All song tracks are unlocked sequentially by sets of 1, 3 or 6. The songs are organized by scenes in Evangelion 1.0: You are (Not) Alone and Evangelion 2.0: You can (Not) Advance chronologically. In every game, there is a Sync Ratio Meter at the bottom of the screen. Letting it drop to 0% results in a Game Over. Getting a perfect score on the track causes the meter to "malfunction" and the reading will act erradically upon reaching 400%.
The tracks are organized by the appearance of scenes in the respective Rebuild of Evangelion movies. For every set of tracks unlocked, the songs portray the United Nations intercepting the Angel in Angel Session, followed by 2 or more of the modes listed: AT, Call of Fourteen, and Hex. AT features the footage of the Eva Units fighting the Angels from the Rebuild of Evangelion movies. Call of Fourteen features ambient music and one of the Eva Pilots and their thoughts. Hex only features the Female pilots and a song matching the character. 2 other modes, Teardrop and Number 5/Beastie Girl only appear 3 times and twice, respectively. Teardrop takes place during the scene in which Sahaquiel is plummeting towards Tokyo-3 while the 3 Eva units are dashing towards their designated postitions, hurdling over power lines and buildings. Number 5/Beastie Girl features Mari in her 2 Eva fights in Evangelion 2.0.
When songs are complete, they are rated with 1-5 NERV Emblems. Earning these emblems unlocks special artwork in The Gallery.
Once all songs are completed with at least 1 NERV Emblem, Hard Mode is unlocked. Hard Mode features the same tracks, but with new, faster stages with more notes and more complex patterns and rhythms.
Release[]
Evangelion Shin Gekijōban -Saundo Inpakuto- was released in Japan in two different formats apart from the standalone game.[2] One version includes an additional soundtrack of the game's music and was packaged in a bold sleeve, while the other version contains the soundtrack as well as a T-shirt and earphones produced by Audio Technica.[2]
Soundtrack[]
Akira Yamaoka produced the soundtrack for Saundo Inpakuto, which was composed by Shiro Sagisu, and comprises of remixes of music from the Rebuild of Evangelion film series, and features a total of 30 songs, which were blended together using an "unknown synchro action" system.[1]
References[]
- ↑ 1.0 1.1 1.2 Grasshopper Manufacture Developing Evangelion: Sound Impact, A Rhythm Game. Spencer. Siliconera. June 14, 2011.
- ↑ 2.0 2.1 2.2 2.3 See And Hear Bits Of Rebuild Of Evangelion: 3nd Impact. Spencer. Siliconera. June 16, 2011.