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+ | {{Video game |
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− | [[File:Placeholder|right|300px]] |
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+ | |title = Black Knight Sword |
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− | Black Knightight Sword is a video game developed by Grasshopper Manufacture. I can't believe I am the first to have news on this, I thought I could rely on you as a community. I left it for a few weeks when I first caught wind of this development, but there has been a third party source, so I have a citation [http://www.youtube.com/watch?v=eFQrZd37110 this time]. |
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+ | |image = [[Image:BlackKnightSwordCover.jpg|250px|''Black Knight Sword'' cover.]] |
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+ | |caption = |
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+ | |developer = [[Grasshopper Manufacture]], [[Digital Reality]] |
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+ | |publisher = D3 Publisher |
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+ | |distributor = |
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+ | |designer = [[SUDA51]] |
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+ | |series = |
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+ | |engine = |
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+ | |released = <sup>PSN</sup> December 11, 2012<br><sup>XBLA</sup> December 12, 2012 |
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+ | |genre = Platforming game |
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+ | |modes = |
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+ | |ratings = ESRB: M<br>CERO: C |
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+ | |platforms = PlayStation Network, Xbox Live Arcade |
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+ | |media = Download |
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+ | |requirements = '''PlayStation Network'''<br>763 MB<br>'''Xbox Live Arcade'''<br>932 MB |
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+ | |input = DualShock 3, Xbox 360 Controller |
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+ | }} |
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+ | '''''Black Knight Sword''''' is a platforming video game developed by [[Grasshopper Manufacture]] and [[Digital Reality]]. It was published by D3 Publisher for PlayStation Network on December 11, 2012, and the following day for Xbox Live Arcade. Speaking on behalf of Grasshopper, composer [[Akira Yamaoka]] summarized ''Black Knight Sword'' as "a throwback to the old-school classic side-scrolling action games. It has a very nostalgic feel,"<ref name="BlackKnightSwordAnnouncement">[http://www.shacknews.com/article/69780/black-knight-sword-is-grasshoppers-next-psn-and-xbla Black Knight Sword announced for XBLA and PSN by Grasshopper Manufacture]. Andrew Yoon. Shacknews. August 17, 2011.</ref> while ''Black Knight Sword''<nowiki>'</nowiki>s Facebook page boasts that it "harkens a simpler time when simple yet addictive and challenging gameplay dominated the scene."<ref name="BlackKnightSwordFacebook">[https://www.facebook.com/pages/Black-Knight-Sword/147550525330245?sk=info Black Knight Sword]. Facebook. August 17, 2011.</ref> |
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+ | ==Plot== |
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− | I wish you didn't change my edits, but I don't give citations so I guess you would like those to believe me. It's a shame I find undiscovered information, isn't it? |
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+ | ''Black Knight Sword'' follows the quest of the [[Black Knight]], accompanied by the [[Black Hellebore Sword Fairy]], to defeat the [[Evil White Princess]].<ref name="BlackKnightSwordFacebook" /> |
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+ | ==Development== |
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− | Please just edit this page when you get more information on Black Knight Sword. I don't understand much Japanese. Perhaps if you like the official Grasshopper Manufacture page on FaceBook you'd get quicker information, though my information comes primarily from, how would you say it... "word of mouth" and Google doesn't have a page to support it. |
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+ | ''Black Knight Sword'' was one of two projects pairing Grasshopper and Hungarian studio [[Digital Reality]], the other being ''[[Sine Mora]]''. The game's graphics were inspired by Japanese shadow puppetry<ref name="DestructoidGamescom">[http://www.destructoid.com/preview-black-knight-sword-209665.phtml Preview: Black Knight Sword]. Maurice Tan. Destructoid. August 24, 2011.</ref> and traditional Czech animation,<ref name="PlayStationUniverse">[http://www.psu.com/Black-Knight-Sword-Preview--a012743-p0.php Black Knight Sword Preview]. Robert Zwetsloot. PlayStation Universe. September 1, 2011.</ref> presented in the style of a puppet theatre. |
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+ | ==Marketing== |
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− | Like I said, I don't understand Japanese very well, so you'd just get a very literal translation. Don't get mad, I just wanted to start a page to help you. |
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+ | A demo of ''Black Knight Sword'' was made playable at Penny Arcade Expo Prime 2011,<ref name="Reiker">[http://shogungamer.com/news/13260/sine-mora-exclusive-developer-interview Sine Mora Exclusive Developer Interview]. Ian Fisher. Shogun Gamer. February 1, 2012.</ref> after its announcement the week prior at gamescom 2011. |
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+ | ==References== |
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− | Get a move on. |
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+ | {{reflist}} |
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+ | |||
+ | ==External links== |
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+ | * [https://www.facebook.com/pages/Black-Knight-Sword/147550525330245?sk=info Facebook page] |
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+ | * [http://www.youtube.com/watch?v=NtVtHIdWgFI Official trailer] |
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+ | |||
+ | {{Grasshopper Manufacture}} |
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+ | [[Category:Black Knight Sword]] |
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+ | [[Category:Video games]] |
Latest revision as of 05:41, 12 February 2019
Black Knight Sword is a platforming video game developed by Grasshopper Manufacture and Digital Reality. It was published by D3 Publisher for PlayStation Network on December 11, 2012, and the following day for Xbox Live Arcade. Speaking on behalf of Grasshopper, composer Akira Yamaoka summarized Black Knight Sword as "a throwback to the old-school classic side-scrolling action games. It has a very nostalgic feel,"[1] while Black Knight Sword's Facebook page boasts that it "harkens a simpler time when simple yet addictive and challenging gameplay dominated the scene."[2]
Plot[]
Black Knight Sword follows the quest of the Black Knight, accompanied by the Black Hellebore Sword Fairy, to defeat the Evil White Princess.[2]
Development[]
Black Knight Sword was one of two projects pairing Grasshopper and Hungarian studio Digital Reality, the other being Sine Mora. The game's graphics were inspired by Japanese shadow puppetry[3] and traditional Czech animation,[4] presented in the style of a puppet theatre.
Marketing[]
A demo of Black Knight Sword was made playable at Penny Arcade Expo Prime 2011,[5] after its announcement the week prior at gamescom 2011.
References[]
- ↑ Black Knight Sword announced for XBLA and PSN by Grasshopper Manufacture. Andrew Yoon. Shacknews. August 17, 2011.
- ↑ 2.0 2.1 Black Knight Sword. Facebook. August 17, 2011.
- ↑ Preview: Black Knight Sword. Maurice Tan. Destructoid. August 24, 2011.
- ↑ Black Knight Sword Preview. Robert Zwetsloot. PlayStation Universe. September 1, 2011.
- ↑ Sine Mora Exclusive Developer Interview. Ian Fisher. Shogun Gamer. February 1, 2012.