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− | '''''Black Knight Sword''''' is a platforming video game |
+ | '''''Black Knight Sword''''' is a platforming video game for Xbox Live Arcade. It was released on December 12, 2012. While a PlayStation Network release was also discussed at the time of announcement,<ref name="BlackKnightSwordAnnouncement">[http://www.shacknews.com/article/69780/black-knight-sword-is-grasshoppers-next-psn-and-xbla Black Knight Sword announced for XBLA and PSN by Grasshopper Manufacture]. Andrew Yoon. Shacknews. August 17, 2011.</ref> the game has yet to see release on that platform. Speaking on behalf of developer [[Grasshopper Manufacture]], composer [[Akira Yamaoka]] summarized ''Black Knight Sword'' as "a throwback to the old-school classic side-scrolling action games. It has a very nostalgic feel,"<ref name="BlackKnightSwordAnnouncement"/> while ''Black Knight Sword''<nowiki>'</nowiki>s Facebook page boasts that it "harkens a simpler time when simple yet addictive and challenging gameplay dominated the scene."<ref name="BlackKnightSwordFacebook">[https://www.facebook.com/pages/Black-Knight-Sword/147550525330245?sk=info Black Knight Sword]. Facebook. August 17, 2011.</ref> |
==Plot== |
==Plot== |
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==Development== |
==Development== |
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− | ''Black Knight Sword'' |
+ | ''Black Knight Sword'' was one of two projects pairing Grasshopper and Hungarian studio [[Digital Reality]], the other being ''[[Sine Mora]]''. The game's graphics were inspired by Japanese shadow puppetry<ref name="DestructoidGamescom">[http://www.destructoid.com/preview-black-knight-sword-209665.phtml Preview: Black Knight Sword]. Maurice Tan. Destructoid. August 24, 2011.</ref> and traditional Czech animation,<ref name="PlayStationUniverse">[http://www.psu.com/Black-Knight-Sword-Preview--a012743-p0.php Black Knight Sword Preview]. Robert Zwetsloot. PlayStation Universe. September 1, 2011.</ref> presented in the style of a puppet theatre. |
==Marketing== |
==Marketing== |
Revision as of 00:42, 13 December 2012
Black Knight Sword is a platforming video game for Xbox Live Arcade. It was released on December 12, 2012. While a PlayStation Network release was also discussed at the time of announcement,[1] the game has yet to see release on that platform. Speaking on behalf of developer Grasshopper Manufacture, composer Akira Yamaoka summarized Black Knight Sword as "a throwback to the old-school classic side-scrolling action games. It has a very nostalgic feel,"[1] while Black Knight Sword's Facebook page boasts that it "harkens a simpler time when simple yet addictive and challenging gameplay dominated the scene."[2]
Plot
Black Knight Sword follows the quest of the Black Knight, accompanied by the Black Hellebore Sword Fairy, to defeat the Evil White Princess.[2]
Development
Black Knight Sword was one of two projects pairing Grasshopper and Hungarian studio Digital Reality, the other being Sine Mora. The game's graphics were inspired by Japanese shadow puppetry[3] and traditional Czech animation,[4] presented in the style of a puppet theatre.
Marketing
A demo of Black Knight Sword was made playable at Penny Arcade Expo Prime 2011,[5] after its announcement the week prior at gamescom 2011.
References
- ↑ 1.0 1.1 Black Knight Sword announced for XBLA and PSN by Grasshopper Manufacture. Andrew Yoon. Shacknews. August 17, 2011.
- ↑ 2.0 2.1 Black Knight Sword. Facebook. August 17, 2011.
- ↑ Preview: Black Knight Sword. Maurice Tan. Destructoid. August 24, 2011.
- ↑ Black Knight Sword Preview. Robert Zwetsloot. PlayStation Universe. September 1, 2011.
- ↑ Sine Mora Exclusive Developer Interview. Ian Fisher. Shogun Gamer. February 1, 2012.